As with the last few, we plan on putting it on the stellaris_test branch on Tuesday, for release later on in the week. We currently have plans for another update this cycle with some more fixes, including an AI fix to encourage them to recruit an appropriate number of scientists. Improved error logging to know which federation perk is invalid.Fixed civics modifications statements not always (not) allowing the correct civic changes.Added moddable_conditions_custom_tooltip parameter to civics modification statement to allow displaying a custom requirement key when no condition has been specified.Fixed crash when surveying a planet that was just removed from the map.Fix crash related to modifiers of recently destroyed empires updating. ![]()
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